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authorMartin Miller2017-03-20 11:57:09 -0500
committerMartin Miller2017-03-20 11:57:09 -0500
commit0f25fa35e063d3df3c652153b2d6f1b9f94ce82e (patch)
tree9a8e77093c64a96e355756632ea9dd70c17c98b9 /src/state.cpp
parentc51745a84d6240e68e6a429a8b9c80341a0198d7 (diff)
downloadrefslam-0f25fa35e063d3df3c652153b2d6f1b9f94ce82e.zip
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Fix Jacobian of motion model.
This fixes a bug that was present in the pyslam code. The Jacobian of the motion model needs to be replaced with: F = I + F*dt
Diffstat (limited to 'src/state.cpp')
-rw-r--r--src/state.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/state.cpp b/src/state.cpp
index f12ec77..84aa565 100644
--- a/src/state.cpp
+++ b/src/state.cpp
@@ -71,7 +71,7 @@ State::Pkk1 ( const Vector3d &ang, const Quaterniond &q, const double dt)
{
Matrix<double,9,9> F,Q;
Q = body->Q(dt);
- F = body->F(ang,q);
+ F = body->F(ang,q,dt);
P = F*P*F.transpose()+Q;
// Enforce symmetry
P = 0.5*(P+P.transpose());