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author | Martin Miller | 2017-03-25 17:22:44 -0500 |
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committer | Martin Miller | 2017-03-25 17:22:44 -0500 |
commit | f409d322fd400b412c632b74f76c6c9794fbf6c0 (patch) | |
tree | f500feab7fc99693def2dfca8bdc1a397d088810 /src/state.cpp | |
parent | b44be266412246a50078f73a188e6d506a3fb5ae (diff) | |
download | refslam-f409d322fd400b412c632b74f76c6c9794fbf6c0.zip refslam-f409d322fd400b412c632b74f76c6c9794fbf6c0.tar.gz |
Add code to State for removing features.
After updating the state according to the motion model we check if
features are still in the field of view. If they are not they are
cleanly removed. Removal requires deletion of the feature, removal from
the features list and shrinkng the P matrix.
Diffstat (limited to 'src/state.cpp')
-rw-r--r-- | src/state.cpp | 59 |
1 files changed, 56 insertions, 3 deletions
diff --git a/src/state.cpp b/src/state.cpp index a5a09fd..dae6a4d 100644 --- a/src/state.cpp +++ b/src/state.cpp @@ -80,9 +80,7 @@ State::addFeatures ( std::vector<measurement_t> &F, const Quaterniond &q) { // Add new features for (auto i=F.begin(); i!=F.end(); ++i) { - // Estimate initial depth - Vector3d xib; - + if (features.size()>MAXFEATURES) break; // Create feature Feature *f = new Feature(i->id, i->source, i->reflection, body->ned(), q, -0.44); if (!f->sane()) { @@ -230,12 +228,46 @@ State::motionModel ( const Vector3d &acc, const Vector3d &ang, (*i)->motionModel(ang,vel,dt); } #endif /* ----- not FASTMOTIONMODEL ----- */ + + // Remove features that leave FOV + { + auto i = features.begin(); + int j=0; + while (i!=features.end()) { + if ((*i)->inFOV()) { + ++i; + ++j; + } else { + i=removeFeature(i,j); + } + } + } + + return ; } /* ----- end of method State::motionModel ----- */ /* *-------------------------------------------------------------------------------------- * Class: State + * Method: State :: removeFeature + * Description: Remove the Feature i and Pj in a clean fashion. + *-------------------------------------------------------------------------------------- + */ +std::list<Feature *>::iterator +State::removeFeature ( std::list<Feature *>::iterator &i, int j ) +{ + // It is important to shrink P first, because it depends on knowing the + // current size of the feature vector. + shrinkP(j); + delete *i; + i = features.erase(i); + return i; +} /* ----- end of method State::removeFeature ----- */ + +/* + *-------------------------------------------------------------------------------------- + * Class: State * Method: State :: L * Description: Return the composition of all Li's of the features *-------------------------------------------------------------------------------------- @@ -319,3 +351,24 @@ State::Pxx ( ) return P.topLeftCorner<9,9>() ; } /* ----- end of method State::Pxx ----- */ +/* + *-------------------------------------------------------------------------------------- + * Class: State + * Method: State :: shrinkP + * Description: Delete the ith feature from P + *-------------------------------------------------------------------------------------- + */ +void +State::shrinkP ( int i ) +{ + int N = 9 + 3*features.size(); + int I = 9 + 3*i; + + P.block(I,0,N-I-3,I) = P.bottomLeftCorner(N-I-3,I); + P.block(0,I,I,N-I-3) = P.topRightCorner(I,N-I-3); + P.block(I,I,N-I-3,N-I-3) = P.bottomRightCorner(N-I-3,N-I-3); + P.conservativeResize(N-3,N-3); + + return ; +} /* ----- end of method State::shrinkP ----- */ + |