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authorMartin Miller2017-03-27 13:01:36 -0500
committerMartin Miller2017-03-27 13:01:36 -0500
commitdea8e97a10ba23fc0aeb98ac57106540936c73f4 (patch)
tree02bd6ad4206a13061a3d3f61a6d30fe2d221c81f /src/body.h
parentf172db4323c271aa16b883f8a3c571614c53691c (diff)
downloadrefslam-dea8e97a10ba23fc0aeb98ac57106540936c73f4.zip
refslam-dea8e97a10ba23fc0aeb98ac57106540936c73f4.tar.gz
Change Body::update to Body::dx
Update was too vague since a lot of things get updated. dx more clearly refers to the incremental update after a Kalman update.
Diffstat (limited to 'src/body.h')
-rw-r--r--src/body.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/body.h b/src/body.h
index 4bb9013..bdf8c28 100644
--- a/src/body.h
+++ b/src/body.h
@@ -27,7 +27,7 @@ class Body
/* ==================== MUTATORS ======================================= */
void accelerometer_bias( const Vector3d &b);
void pos( const UTM &utm);
- void update(const Matrix<double,9,1> &dx);
+ void dx( const Matrix<double,9,1> &del);
void vel(const Matrix<double,3,1> &v);
/* ==================== OPERATORS ======================================= */